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	<title>Comments for Oddly Entertaining* Navel-Gazing</title>
	
	<link>http://www.benjaminhoyt.com/blog</link>
	<description>- Ben Hoyt on Video Games, Technology, Politics, and more...</description>
	<pubDate>Mon, 05 Jan 2009 10:03:16 +0000</pubDate>
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		<title>Comment on Where in the world has Ben been? by Kirt</title>
		<link>http://feeds.feedburner.com/~r/CommentsForOddlyEntertainingNavel-gazing/~3/503245380/</link>
		<dc:creator>Kirt</dc:creator>
		<pubDate>Mon, 29 Dec 2008 08:14:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.benjaminhoyt.com/blog/2008/12/13/where-in-the-world-has-ben-been/#comment-264</guid>
		<description>Thats Cape Breton NOT NewfoundLand Sucker!!

Almost as bad... but to be know as a newfie would mean certain death: http://en.wikipedia.org/wiki/Newfie</description>
		<content:encoded><![CDATA[<p>Thats Cape Breton NOT NewfoundLand Sucker!!</p>
<p>Almost as bad&#8230; but to be know as a newfie would mean certain death: <a href="http://en.wikipedia.org/wiki/Newfie" rel="nofollow">http://en.wikipedia.org/wiki/Newfie</a></p>
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	<item>
		<title>Comment on Where in the world has Ben been? by Benjamin Hoyt</title>
		<link>http://feeds.feedburner.com/~r/CommentsForOddlyEntertainingNavel-gazing/~3/486524875/</link>
		<dc:creator>Benjamin Hoyt</dc:creator>
		<pubDate>Mon, 15 Dec 2008 20:30:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.benjaminhoyt.com/blog/2008/12/13/where-in-the-world-has-ben-been/#comment-262</guid>
		<description>Actually, we don't...yet. We are working on it.  I realize that it's crazy to do a SNF game without the Bee Gee's but they are very expensive.  If the game does well, though, we will add them.  We DO have a lot of great Disco music, though...</description>
		<content:encoded><![CDATA[<p>Actually, we don&#8217;t&#8230;yet. We are working on it.  I realize that it&#8217;s crazy to do a SNF game without the Bee Gee&#8217;s but they are very expensive.  If the game does well, though, we will add them.  We DO have a lot of great Disco music, though&#8230;</p>
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		<title>Comment on Where in the world has Ben been? by Uncle Doug</title>
		<link>http://feeds.feedburner.com/~r/CommentsForOddlyEntertainingNavel-gazing/~3/486524876/</link>
		<dc:creator>Uncle Doug</dc:creator>
		<pubDate>Mon, 15 Dec 2008 16:17:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.benjaminhoyt.com/blog/2008/12/13/where-in-the-world-has-ben-been/#comment-261</guid>
		<description>I assume you've got Donna Summers and the Bee Gees on there.</description>
		<content:encoded><![CDATA[<p>I assume you&#8217;ve got Donna Summers and the Bee Gees on there.</p>
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		<title>Comment on Where in the world has Ben been? by ari</title>
		<link>http://feeds.feedburner.com/~r/CommentsForOddlyEntertainingNavel-gazing/~3/486524877/</link>
		<dc:creator>ari</dc:creator>
		<pubDate>Sat, 13 Dec 2008 19:41:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.benjaminhoyt.com/blog/2008/12/13/where-in-the-world-has-ben-been/#comment-258</guid>
		<description>try roughneck, ben.</description>
		<content:encoded><![CDATA[<p>try roughneck, ben.</p>
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		<title>Comment on Where in the world has Ben been? by Benjamin Hoyt</title>
		<link>http://feeds.feedburner.com/~r/CommentsForOddlyEntertainingNavel-gazing/~3/486524878/</link>
		<dc:creator>Benjamin Hoyt</dc:creator>
		<pubDate>Sat, 13 Dec 2008 19:04:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.benjaminhoyt.com/blog/2008/12/13/where-in-the-world-has-ben-been/#comment-257</guid>
		<description>Umm....I'm pretty sure it's like a Level 1 Oil Worker, right Ari? ;-)</description>
		<content:encoded><![CDATA[<p>Umm&#8230;.I&#8217;m pretty sure it&#8217;s like a Level 1 Oil Worker, right Ari? <img src='http://www.benjaminhoyt.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /></p>
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		<title>Comment on Where in the world has Ben been? by ari</title>
		<link>http://feeds.feedburner.com/~r/CommentsForOddlyEntertainingNavel-gazing/~3/486524879/</link>
		<dc:creator>ari</dc:creator>
		<pubDate>Sat, 13 Dec 2008 14:16:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.benjaminhoyt.com/blog/2008/12/13/where-in-the-world-has-ben-been/#comment-255</guid>
		<description>what's a leatherneck again, ben?</description>
		<content:encoded><![CDATA[<p>what&#8217;s a leatherneck again, ben?</p>
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		<title>Comment on Fallout 3 - Why You Can’t Kill Children by jp</title>
		<link>http://feeds.feedburner.com/~r/CommentsForOddlyEntertainingNavel-gazing/~3/468490891/</link>
		<dc:creator>jp</dc:creator>
		<pubDate>Tue, 25 Nov 2008 09:24:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.benjaminhoyt.com/blog/?p=141#comment-249</guid>
		<description>Nuking a whole town (that contains children) but restricting the player from killing a child elsewhere is a non-sequitur. 

Morality aside, it doesn't make any logical sense.

Plus, Fallout 1 and 2 has few limits as to what it possible for the player.  You can literally kill everyone and everything in fallout 2 and still beat the game.  Much of the outcry is from gamers truly wanting a sandbox experience - not one that is tied by out-of-place morality.  In the fallout world, there is no judeo-christian morals, which makes it so odd to bind the gamers to it in fallout 3.</description>
		<content:encoded><![CDATA[<p>Nuking a whole town (that contains children) but restricting the player from killing a child elsewhere is a non-sequitur. </p>
<p>Morality aside, it doesn&#8217;t make any logical sense.</p>
<p>Plus, Fallout 1 and 2 has few limits as to what it possible for the player.  You can literally kill everyone and everything in fallout 2 and still beat the game.  Much of the outcry is from gamers truly wanting a sandbox experience - not one that is tied by out-of-place morality.  In the fallout world, there is no judeo-christian morals, which makes it so odd to bind the gamers to it in fallout 3.</p>
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		<title>Comment on Fallout 3 - Why You Can’t Kill Children by Aaron Lutz</title>
		<link>http://feeds.feedburner.com/~r/CommentsForOddlyEntertainingNavel-gazing/~3/452283202/</link>
		<dc:creator>Aaron Lutz</dc:creator>
		<pubDate>Wed, 12 Nov 2008 21:28:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.benjaminhoyt.com/blog/?p=141#comment-248</guid>
		<description>I think the biggest thing that Parkin was trying to get across (unsuccessfully) is that Bethesda claimed they removed the killing of children based on moral standing; I think even you agree that, morals notwithstanding, they did it because not doing so would damage sales and public image. It's not that they didn't include killing of children, it's that they said they did it because of moral standing - that's bogus, in my opinion. They had loose enough morals to allow close-up, slow-motion gratuitous gore when you kill anything else, and nuking a whole population, etc. But when it comes to killing children, oh suddenly they have these morals.

I agree with Soren; a likely effective and obvious solution in my mind would be to take the close-up, slow-mo graphic violence out entirely; it's like a teenage boy's wet dream to see blood spraying from a decapitated neck, but in all honesty, it just wouldn't work that way.

A more realistic and somber approach to killing, death, and violence, as well as more appropriate in-game consequences for this type of behavior (staying true to the vision of the game) would be a better solution, IMHO, than to superimpose this restriction on the player and claim moral high ground.</description>
		<content:encoded><![CDATA[<p>I think the biggest thing that Parkin was trying to get across (unsuccessfully) is that Bethesda claimed they removed the killing of children based on moral standing; I think even you agree that, morals notwithstanding, they did it because not doing so would damage sales and public image. It&#8217;s not that they didn&#8217;t include killing of children, it&#8217;s that they said they did it because of moral standing - that&#8217;s bogus, in my opinion. They had loose enough morals to allow close-up, slow-motion gratuitous gore when you kill anything else, and nuking a whole population, etc. But when it comes to killing children, oh suddenly they have these morals.</p>
<p>I agree with Soren; a likely effective and obvious solution in my mind would be to take the close-up, slow-mo graphic violence out entirely; it&#8217;s like a teenage boy&#8217;s wet dream to see blood spraying from a decapitated neck, but in all honesty, it just wouldn&#8217;t work that way.</p>
<p>A more realistic and somber approach to killing, death, and violence, as well as more appropriate in-game consequences for this type of behavior (staying true to the vision of the game) would be a better solution, IMHO, than to superimpose this restriction on the player and claim moral high ground.</p>
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		<title>Comment on Beatles headed to Rock Band….almost by Robi Ganguly</title>
		<link>http://feeds.feedburner.com/~r/CommentsForOddlyEntertainingNavel-gazing/~3/452283205/</link>
		<dc:creator>Robi Ganguly</dc:creator>
		<pubDate>Tue, 11 Nov 2008 21:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.benjaminhoyt.com/blog/?p=139#comment-247</guid>
		<description>I'm going to guess that it'll be a separate game you have to purchase but that it'll allow you to use the other instruments. When it comes down to it, the Beatles Corporation (Apple, I think, is the name) is just too powerful to not extract a massive premium for their music license. I bet that's what's driving this.</description>
		<content:encoded><![CDATA[<p>I&#8217;m going to guess that it&#8217;ll be a separate game you have to purchase but that it&#8217;ll allow you to use the other instruments. When it comes down to it, the Beatles Corporation (Apple, I think, is the name) is just too powerful to not extract a massive premium for their music license. I bet that&#8217;s what&#8217;s driving this.</p>
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		<title>Comment on Fallout 3 - Why You Can’t Kill Children by Sören Höglund</title>
		<link>http://feeds.feedburner.com/~r/CommentsForOddlyEntertainingNavel-gazing/~3/443725592/</link>
		<dc:creator>Sören Höglund</dc:creator>
		<pubDate>Tue, 04 Nov 2008 14:01:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.benjaminhoyt.com/blog/?p=141#comment-246</guid>
		<description>That's a false analogy though. Bethesda purposely excluding part of the npcs from the systems they implemented is not the same as not including a forced head-shaving system at all.

You can make a fairly convincing argument for the inconsistency being worth it, for the extra flavour having children around gives the game, much as you can make an argument for having unkillable npcs to add structure to a story. But if you try to justify it on *moral* as opposed to commercial grounds, you open a whole can of worms.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a false analogy though. Bethesda purposely excluding part of the npcs from the systems they implemented is not the same as not including a forced head-shaving system at all.</p>
<p>You can make a fairly convincing argument for the inconsistency being worth it, for the extra flavour having children around gives the game, much as you can make an argument for having unkillable npcs to add structure to a story. But if you try to justify it on *moral* as opposed to commercial grounds, you open a whole can of worms.</p>
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